AI Insights · Timothy · October 2022
Top 5 Voxel Games in Greece Q3 2022: Unified Platform Analysis
Discover the performance trends of the top 5 voxel games in Greece during Q3 2022, including weekly downloads, revenue, and active users.
In the third quarter of 2022, the top five voxel games in Greece showed varying trends in weekly downloads, revenue, and active users on the unified platform. Here's a detailed look at the performance of these games:
Minecraft from Mojang saw its weekly revenue peak at $5.3K in early August, followed by a decline to approximately $3.1K by mid-September. Weekly downloads were relatively stable, peaking at 433 in early August and dropping to 243 by mid-September. Active users remained strong, fluctuating between 27.6K and 29.5K throughout the quarter.
Blockman GO by GVERSE INTERNATIONAL PTE. LTD. experienced significant fluctuations in weekly downloads, with a high of 5.8K in mid-July and a low of 731 in mid-September. Revenue peaked at $400 in early August but dropped to $52 by mid-September. Active users saw a peak of 26.5K in late July, gradually decreasing to 12.9K by the end of September.
Pixel Gun 3D: Online Shooter from Cubic Games maintained steady weekly downloads, with a peak of 599 in early August and a low of 276 by the end of September. Revenue varied, peaking at $240 in late September. Active users saw a peak of 3.8K in early August, with a decline to 2.7K by the end of the quarter.
Hunt Royale: Action RPG Battle by BoomBit, Inc. had a more subdued performance, with weekly downloads peaking at 167 in late July and dropping to just 10 by the end of September. Revenue showed minor fluctuations, reaching a high of $189 in late June and $175 in late September. Active users declined steadily from 396 in late June to 192 by the end of September.
Block Craft 3D: Building Games from Wildlife Studios showed robust weekly downloads, peaking at 3.5K in early July and maintaining over 1.7K downloads by the end of September. Revenue remained modest, peaking at $70 in mid-July. Active users were fairly stable, with a high of 23.2K in early July and ending the quarter at approximately 17.7K.
These insights are derived from Sensor Tower’s comprehensive data analytics. For more detailed insights and trends, visit Sensor Tower.